For this week's art jam Meg tasked us with morphing one video game character and one animation/film character together, as well as choosing a pose/ situation. I decided to choose spider-man as my video game, and Lydia Deetz from Beetlejuice as my film character - the character with a camera, swinging through a city. I used some different reference images from other pieces of art and game/ film stills to draw my character.
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After last weeks lecture we were tasked with finding the hero's Journey story structure in an existing animation. The Ordinary World In...
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This tutorial explains how to create a mesh light and the pros/ cons of using them. Mesh lights work in Arnold render and can be attached to...
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In the Arnold render setting there is an option to create aifog. This creates a fog like texture which can be placed around the scene with...
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