The rigging and skinning stage has defiantly been difficult for me. This not being a strong suit of mine, I should have anticipated the length of time it would take me to complete. I now only have the facial rigs for my second to characters to complete, which I hope to complete by the end of this week. I will then be able to start animating. I am slightly worried with the deadline being so close and having not yet started the animation process that I will not have a full two minutes of rendered animation by the deadline, however I aim to power through and complete as much as I can to the best of my ability. Looking back it would have been more reasonable to focus on two, if not one characters. For future endeavours I will keep this in mind.
Showing posts with label Rigging. Show all posts
Showing posts with label Rigging. Show all posts
Monday, 4 April 2022
Monday, 28 March 2022
Major - Characters Update
All of my characters have rigged and skinned bodies, my final task is to complete the facial rigs for all three. Once this is completed I need to create some simple textures for my environments and then I will be able to start animating. My narrative needs a significant cut, however my animatic overestimates the time each shot needs so I think the the overall run time will condense quickly when I get to my animation stage. The main issue with this however is that my music wont be the right length, something I will have to sort out before submission.
Wednesday, 23 February 2022
Major - Characters
The majority of the first character has been rigged and I just need to produce some turn arounds before I move onto the modelling some basic environments, however, I plan to make a few small changes to my characters textures which should be finished by the end of the week. Modelling and texturing my sets should be a quick process as they are all fairly simplistic and don't require any major details. I will then be able to move onto animating and creating my effects for my background scenes. I also plan to make a few changes to shorten my story somewhat so the animation process in more achievable in the time that I have, taking rendering times into account. I think I am struggling with the rigging and skinning element immensely and I am not entirely sure if completing that for one character let alone two is possible for me. I think I will have to make some changes and I am struggling to complete everything that I need to in the time that I have.
Friday, 20 March 2020
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