For this week's art jam Meg tasked us with morphing one video game character and one animation/film character together, as well as choosing a pose/ situation. I decided to choose spider-man as my video game, and Lydia Deetz from Beetlejuice as my film character - the character with a camera, swinging through a city. I used some different reference images from other pieces of art and game/ film stills to draw my character.
Wednesday, 2 December 2020
Wednesday, 18 November 2020
Art Jam - Ink Blots
For this weeks art jam we filled the page with coloured shapes at random. We then had to create characters out of these shapes. I found this task difficult but really informative as it got me thinking about shape/ form and how to make my own characters more diverse in shape as well as generally more interesting and dynamic forms.
Wednesday, 4 November 2020
Art Jam - Monster Mash
I took part in Meg’s art jam in which the theme was ‘Monster Mash’. I used randomised numbers to pick the number of arms, legs, eyes as well as a role and personality. I then had to create some thumbnails creating a character with two arms, four legs, 3 eyes, artsy and chill. I then had to pick the best one and go into more detail. I found this task really beneficial as I was able to create some designs in an environment where I didn’t care about the outcome, and I actually really like what I have come up with.
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Monster Thumbnails |
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Final Design |
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After last weeks lecture we were tasked with finding the hero's Journey story structure in an existing animation. The Ordinary World In...
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This tutorial explains how to create a mesh light and the pros/ cons of using them. Mesh lights work in Arnold render and can be attached to...