Monday, 28 March 2022

Major - Characters Update

 All of my characters have rigged and skinned bodies, my final task is to complete the facial rigs for all three. Once this is completed I need to create some simple textures for my environments and then I will be able to start animating. My narrative needs a significant cut, however my animatic overestimates the time each shot needs so I think the the overall run time will condense quickly when I get to my animation stage. The main issue with this however is that my music wont be the right length, something I will have to sort out before submission. 





Monday, 21 March 2022

Major - Sets 01

 This week I aim to have finished skinning my second two characters as well as the majority of the facial rigs completed so I am able to start animating my scenes. I have started with some quick lighting tests on my sets, which currently just have a basic surface shader on them. The textures for my scenes will be basic as I want the lighting to do most of the work.