This week I aim to have finished skinning my second two characters as well as the majority of the facial rigs completed so I am able to start animating my scenes. I have started with some quick lighting tests on my sets, which currently just have a basic surface shader on them. The textures for my scenes will be basic as I want the lighting to do most of the work.
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This tutorial explains how to create a mesh light and the pros/ cons of using them. Mesh lights work in Arnold render and can be attached to...
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After last weeks lecture we were tasked with finding the hero's Journey story structure in an existing animation. The Ordinary World In...
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Stand Ins, or Proxies, are an effective way to populate a render without slowing down the render view or the viewport. You can create a Sta...
Love this Alex
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