After some further thought and research after my tutorial on Thursday I have produced some quick sketches. Kaiju's are essentially a mash up of already existing animals so i have produced a mix of characters made up of more traditionally friendly animals as well as some characters based from existing Kaiju. I have looked into H.P. Lovecraft's 'the Complete Cthulhu Mythos Tales' as well as Tony DiTerlizzi's creature design and typical Chibi art.
Sunday, 1 November 2020
Saturday, 31 October 2020
Maya - Lighting and Rendering - Ambient Occlusion
Collaboration - Skit Ideas
As a group we have now decided on our logo and production company name. Torran has edited my design to make a smaller logo as well as creating a blog layout.
After our tutorial with Alan we have decided go with the idea of "The wrong response to physics/ science". We are now deciding on the style and time period we want to use for our animation as we are starting to create a framework for the skits.
Thursday, 29 October 2020
Maya- Arnold Lighting and Rendering - Mesh Lights
This tutorial explains how to create a mesh light and the pros/ cons of using them. Mesh lights work in Arnold render and can be attached to objects. The process is fairly straight forward and is effective. The only cons are that mesh lights take a long time to render and they interact poorly in close proximity to other objects creating lots of noise which creates a messy render.
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| Final Render |
Character Design - Week 2 - Research
I have begun to research into my character design project. I had never heard the term Kaiju but after researching I am familiar with lots of films that they are present in. I very much like the style of the vintage kaiju posters. I also researched Tokyo and what the city landscape looks like. The thing I think I will struggle with most is the Chibi art style as I have to make a monster look cute and friendly.
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| Kaiju in cinema and comic books. |
| Kaiju film posters. |
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| Chibi art style. |
| Tokyo landscape. |
Wednesday, 28 October 2020
Week 2: Dramatic Arcs - Moom Poses
In this weeks tutorial we looked at how to pose moom in a more naturalistic way. There are many instances this will be useful in the future as not every shot is an action shot. This was also helpful in terms of practising posing a character and building up speed in this process.
Life Drawing Week 1
For the first week back we had no model, instead a tutorial of sorts on different techniques to make the life drawing process easier. A few of us took it in turns to pose for the tutorial and below are some quick sketches.
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