During this Jet Pack Jones project I have struggled with time keeping somewhat. I underestimated how long it would take me to model the head, and I realised a bit to late that I was being too picky on my modelling. Unfortunately, to save time I have not modelled the skull cap, and moved onto the body modelling so I had most of the character completed. Over the summer I plan to complete the pipeline process for Jet Pack Jones as my premise project contains two characters.
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As a group we have now decided on our logo and production company name. Torran has edited my design to make a smaller logo as well as creati...
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After last weeks lecture we were tasked with finding the hero's Journey story structure in an existing animation. The Ordinary World In...
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This tutorial elaborated on the Physical Skylight lighting option that gives the impression of a realistic sky in the the render view. This...






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